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The forum of the highly anticipated Flash game "Super Nuke Bros. Melee".
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 Stage ideas

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Squidly
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PostSubject: Re: Stage ideas   Mon Nov 02, 2009 11:24 pm

Hoeloe wrote:
We're not looking to copy anything from SSF2.
All our stage designs will be either original or based on 64/Melee/Brawl stages.


Well you'll inevitably copy from SSF 2 or share similarities, as you have done so already, by the way both menus are organized and the fact that both of you use brawl stages, such as battlefield.
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Callum Stamp
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PostSubject: Re: Stage ideas   Tue Nov 03, 2009 4:53 am

Squidly wrote:
Hoeloe wrote:
We're not looking to copy anything from SSF2.
All our stage designs will be either original or based on 64/Melee/Brawl stages.


Well you'll inevitably copy from SSF 2 or share similarities, as you have done so already, by the way both menus are organized and the fact that both of you use brawl stages, such as battlefield.

Indirectly, then. Our source material lies with the original games (Donkey Kong Country, Pokemon, Zelda etc) and Smash Bros. - it'd be senseless to copy ideas from other flash brawlers. Just trust us on this fact.

BTW you've been acting rather negative?

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Jack
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PostSubject: Re: Stage ideas   Tue Nov 03, 2009 6:46 am

Callum Stamp wrote:
BTW you've been acting rather negative?

It's because we missed his birthday about 2 weeks ago. I planned on pposting something, but I slept the whole day.

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Evilagram
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PostSubject: Re: Stage ideas   Tue Nov 03, 2009 7:01 am

Squidly wrote:
Hoeloe wrote:
We're not looking to copy anything from SSF2.
All our stage designs will be either original or based on 64/Melee/Brawl stages.


Well you'll inevitably copy from SSF 2 or share similarities, as you have done so already, by the way both menus are organized and the fact that both of you use brawl stages, such as battlefield.

Of all people, I'm a copy nazi. This is patently ridiculous thinking. Using stages that are central to the smash games is no problem.


Last edited by Evilagram on Wed Nov 04, 2009 1:09 pm; edited 1 time in total
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Hoeloe
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PostSubject: Re: Stage ideas   Tue Nov 03, 2009 7:08 am

Evilagram wrote:


Well you'll inevitably copy from SSF 2 or share similarities, as you have done so already, by the way both menus are organized and the fact that both of you use brawl stages, such as battlefield.
Of all people, I'm a copy nazi. This is patently ridiculous thinking. Using stages that are central to the smash games is no problem.


The menu organisation is our own design, stemming from Melee and Brawl, and using Brawl/Melee stages is not copying SSF2. It's copying Smash. Also, Battlefield isn't Brawl's stage. It had a different design in every Smash game, and we gave it a new one.
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Squidly
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PostSubject: Re: Stage ideas   Tue Nov 03, 2009 11:20 am

Jack wrote:
Callum Stamp wrote:
BTW you've been acting rather negative?

It's because we missed his birthday about 2 weeks ago. I planned on pposting something, but I slept the whole day.


Well finally somebody noticed that, I thought it skipped all of you's mind.
But I wasn't actually thinking about that when I posted the post above, Callum, I'm not being negative, I'm being factual.
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