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 Super Smash Bros. Brawl

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TaroNuke
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PostSubject: Re: Super Smash Bros. Brawl   Sun Aug 30, 2009 5:14 pm

Squidly wrote:


That's when you ground pound?

Ground pound is a terrible move that really doesn't work at all against an opponent who knows what they're doing.
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PostSubject: Re: Super Smash Bros. Brawl   Sun Aug 30, 2009 5:33 pm

TaroNuke wrote:
Squidly wrote:


That's when you ground pound?

Ground pound is a terrible move that really doesn't work at all against an opponent who knows what they're doing.

It should be granted super armor, like Kirbies.
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PostSubject: Re: Super Smash Bros. Brawl   Sun Aug 30, 2009 6:36 pm

Kirby's stone is also a terrible move that gets grabbed out every time.

By the way, it's not warlock punch proof.

Also, it's not really "super armour" on his down special, more like some kind of weird invincibility below a certain threshhold.
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PostSubject: Re: Super Smash Bros. Brawl   Mon Aug 31, 2009 2:16 am

Yeah, you got so many more options if the oponant is below you... For example, Fastfall -> Dair, Fastfall -> Fair, Fastfall -> Bair. :)
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PostSubject: Re: Super Smash Bros. Brawl   Mon Aug 31, 2009 5:41 am

Jack wrote:
Yeah, you got so many more options if the oponant is below you... For example, Fastfall -> Dair, Fastfall -> Fair, Fastfall -> Bair. Smile

This man knows what he's talking about.

In SNBM I've been trying to buff the specials to make up for the missing moves, they're mostly not up to the task of being used in a real fight in SSBB.
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PostSubject: Re: Super Smash Bros. Brawl   Mon Aug 31, 2009 6:19 am

TaroNuke wrote:
Jack wrote:
Yeah, you got so many more options if the oponant is below you... For example, Fastfall -> Dair, Fastfall -> Fair, Fastfall -> Bair. Smile

This man knows what he's talking about.

In SNBM I've been trying to buff the specials to make up for the missing moves, they're mostly not up to the task of being used in a real fight in SSBB.
Yes, the special moves are being used in situations you wouldnt see yourself using them in Brawl. It's easier, but it's more advanced when it comes to special moves.

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PostSubject: Re: Super Smash Bros. Brawl   Mon Aug 31, 2009 12:12 pm

Callum Stamp wrote:
TaroNuke wrote:
Jack wrote:
Yeah, you got so many more options if the oponant is below you... For example, Fastfall -> Dair, Fastfall -> Fair, Fastfall -> Bair. Smile

This man knows what he's talking about.

In SNBM I've been trying to buff the specials to make up for the missing moves, they're mostly not up to the task of being used in a real fight in SSBB.
Yes, the special moves are being used in situations you wouldnt see yourself using them in Brawl. It's easier, but it's more advanced when it comes to special moves.

The reason why most special moves aren't used in Brawl is that most of them take too long, are too innacurate, or aren't as powerfull as you think they would be, I barely use Kirby's suction ability for anything except committing kirbakazying (kirby suicide to kill another player, suck and jump.)
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PostSubject: Re: Super Smash Bros. Brawl   Mon Aug 31, 2009 3:19 pm

The usable Special attacs would be the fast projectiles (Falcos lazer, Marios fireballand of course Link and Snakes... evrything). But even physical attacks with a low charge time (but a high stun time) FE: Ruigis ROCKET UPPACUT! And PUMMELUFF's rest.
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PostSubject: Re: Super Smash Bros. Brawl   Mon Aug 31, 2009 5:03 pm

Jack wrote:
The usable Special attacs would be the fast projectiles (Falcos lazer, Marios fireballand of course Link and Snakes... evrything). But even physical attacks with a low charge time (but a high stun time) FE: Ruigis ROCKET UPPACUT! And PUMMELUFF's rest.

Lol, you're so German, that's awesome.

Generally the fast or long ranged specials are the useful ones. MOST of them are really slow, predictable and easily avoided.
Some of them are even weak, on top of this.
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PostSubject: Re: Super Smash Bros. Brawl   Mon Aug 31, 2009 5:07 pm

TaroNuke wrote:
Jack wrote:
The usable Special attacs would be the fast projectiles (Falcos lazer, Marios fireballand of course Link and Snakes... evrything). But even physical attacks with a low charge time (but a high stun time) FE: Ruigis ROCKET UPPACUT! And PUMMELUFF's rest.

Lol, you're so German, that's awesome.

Generally the fast or long ranged specials are the useful ones. MOST of them are really slow, predictable and easily avoided.
Some of them are even weak, on top of this.
Yes, but even a slow and weak projectile can be useful. For example Ness's PK Thunder with the ability to manouver freely. And I started writing this thinking of Melee... And now i remember Lucas... His Up B is awesome :D.

And about Pummeluff... I just temporarely have my melee set to germanish. And got suprised of the audio change on Jigglypuff.
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PostSubject: Re: Super Smash Bros. Brawl   Mon Aug 31, 2009 5:18 pm

Jack wrote:
TaroNuke wrote:
Jack wrote:
The usable Special attacs would be the fast projectiles (Falcos lazer, Marios fireballand of course Link and Snakes... evrything). But even physical attacks with a low charge time (but a high stun time) FE: Ruigis ROCKET UPPACUT! And PUMMELUFF's rest.

Lol, you're so German, that's awesome.

Generally the fast or long ranged specials are the useful ones. MOST of them are really slow, predictable and easily avoided.
Some of them are even weak, on top of this.
Yes, but even a slow and weak projectile can be useful. For example Ness's PK Thunder with the ability to manouver freely. And I started writing this thinking of Melee... And now i remember Lucas... His Up B is awesome Very Happy.

And about Pummeluff... I just temporarely have my melee set to germanish. And got suprised of the audio change on Jigglypuff.

Lucas and Ness's PK thunder is not a slow projectile, also, you can control it, so it's not as easily avoidable, as, lets say, DK's B attack.
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PostSubject: Re: Super Smash Bros. Brawl   Mon Aug 31, 2009 5:22 pm

I said that I was thinking about melee while typing it xD. It's indeed much faster and more usefull in brawl. But still makes like 4%? Lucas's on the other hand... his can do over 20% if you know how to use it.
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PostSubject: Re: Super Smash Bros. Brawl   Tue Sep 01, 2009 8:57 am

Jack wrote:

And about Pummeluff... I just temporarely have my melee set to germanish. And got suprised of the audio change on Jigglypuff.

The french Jigglypuff is Rondoudou.
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PostSubject: Re: Super Smash Bros. Brawl   Tue Sep 01, 2009 10:31 am

TaroNuke wrote:
Jack wrote:

And about Pummeluff... I just temporarely have my melee set to germanish. And got suprised of the audio change on Jigglypuff.

The french Jigglypuff is Rondoudou.
oh wait yeh you were french

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PostSubject: Re: Super Smash Bros. Brawl   Tue Sep 01, 2009 11:19 am

Callum Stamp wrote:
TaroNuke wrote:
Jack wrote:

And about Pummeluff... I just temporarely have my melee set to germanish. And got suprised of the audio change on Jigglypuff.

The french Jigglypuff is Rondoudou.
oh wait yeh you were french

He WAS French?
What, did he genetically alter himself?
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PostSubject: Re: Super Smash Bros. Brawl   Tue Sep 01, 2009 1:28 pm

Yes, that's exactly what happened Rolling Eyes

My mom speaks fluent French. I can understand, but not speak or write it very well.
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PostSubject: Re: Super Smash Bros. Brawl   Tue Sep 01, 2009 2:22 pm

Genetically Altered Monster wrote:
Yes, that's exactly what happened Rolling Eyes

My mom speaks fluent French. I can understand, but not speak or write it very well.

Oh, ok, now I understand, do I need to call a Monster Slayer?
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PostSubject: Re: Super Smash Bros. Brawl   Tue Sep 01, 2009 3:28 pm

Squidly wrote:


Oh, ok, now I understand, do I need to call a Monster Slayer?

I'm not entirely sure how to respond to this.
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PostSubject: Re: Super Smash Bros. Brawl   Tue Sep 01, 2009 3:49 pm

Genetically Altered Monster wrote:
Squidly wrote:


Oh, ok, now I understand, do I need to call a Monster Slayer?

I'm not entirely sure how to respond to this.

You just responded to it.
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PostSubject: Re: Super Smash Bros. Brawl   Tue Sep 01, 2009 3:57 pm

Doesn't mean I got it.
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PostSubject: Re: Super Smash Bros. Brawl   Tue Sep 01, 2009 4:17 pm

Genetically Altered Monster wrote:
Doesn't mean I got it.

Read the last few posts over.
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PostSubject: Re: Super Smash Bros. Brawl   Tue Sep 01, 2009 4:28 pm

I genuinely don't get it, still.
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PostSubject: Re: Super Smash Bros. Brawl   Tue Sep 01, 2009 5:16 pm

Genetically Altered Monster wrote:
I genuinely don't get it, still.

What part do you not get?
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PostSubject: Re: Super Smash Bros. Brawl   Tue Sep 01, 2009 5:18 pm

STOP SPAMMING! Squidly, you're really going on my nerves xD. And Taro, you know better than to respond xD.
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PostSubject: Re: Super Smash Bros. Brawl   Tue Sep 01, 2009 5:31 pm

Jack wrote:
STOP SPAMMING! Squidly, you're really going on my nerves xD. And Taro, you know better than to respond xD.

...
...
...
Spamming is if I was posting one word answers, look, me and Taro are talking, and it's very rude to interrupt.
You know better then to be an ass.

Fine, I'll stop, but Jack, your even more on my nerves, I hate people who hate others because of sheer jealousy.

But before this turns into an argument, which you were clearly were attempting to start one, I'm going to kindly ask you to not respond to this message.
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