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 Character Moveset Ideas

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TaroNuke
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PostSubject: Re: Character Moveset Ideas   Thu Apr 16, 2009 5:46 am

These movesets are pretty cool, yo
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GDKN
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PostSubject: Re: Character Moveset Ideas   Thu Apr 16, 2009 10:22 am

Another character who should be brought to attention, Rygar the hero of Argus(Argool)
He started in Japanese arcades as a incredibly hardcore Sidescrolling kill everything that moves game, and I still haven't beaten that one.
His NES reimagining was an instant classic along with the likes of LOZ, Metroid, Castlevania and Kid Icarus. (If you haven't tried it, DOIT.)
His newer games though are pretty average. As mediocre as you can get pretty much. I just hope that the series will not die, and a new game will come out that takes influence from the early Rygar games.


Here I play tribute to Rygar with this moveset. I'm suggesting his newest costume, because thats more modernized.



Rygar

Special: (R:tLA)Hades Diskarmor, a long ranged throw of his diskarmor. (I do hope you guys know how the diskarmor works. Its like a yo-yo, except its a bid disk with a chain on it)

Side Special: (R:tLA)Sea Diskarmor, short ranged rapid fire punching combo with his diskarmor shield part. (the disk spins as he does them, looks real cool.)

Down Special: (R:tLA)Heaven Diskarmor, spins the diskarmor around him for a radial attack.

Up Special: (Original)Sea Diskarmor Slam, jumps into the air and slams down with the Sea Diskarmor.(basicly like Ike)

Taunt: Raises Fist up and diskarmor shines and says "HMM!"

Combo: punch, punch, kick

Smash: Axe Handle Smash(throws arms up and slams them down forward on the opponent)

Air attack: Sex Kick

Final Attack: (original) Wrath of the Hades Diskarmor. Swings the diskarmor high into the sky and swings them around creating a whirlwind, that sucks in opponents, Rygar then leaps into the air and slams down forcefully. attacking anyone in the area.


Last edited by GDKN on Mon Apr 20, 2009 5:07 pm; edited 1 time in total
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Assistance
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PostSubject: Re: Character Moveset Ideas   Fri Apr 17, 2009 4:54 am

You might think I am crazy, but I kinda want to see master chief in it.
I know! Weird! But his final smash could be flying a banshee or warthog.
And you probably might think how unfair it must be with guns and all that but he could have a energy sword used most of the time and use guns in some moves- Just like Snake.
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PostSubject: Re: Character Moveset Ideas   Fri Apr 17, 2009 5:31 am

Assistance wrote:
You might think I am crazy, but I kinda want to see master chief in it.
I know! Weird! But his final smash could be flying a banshee or warthog.
And you probably might think how unfair it must be with guns and all that but he could have a energy sword used most of the time and use guns in some moves- Just like Snake.


wow i think that's a really good idea, master chief would really fit in there pretty well.. don't you think?
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PostSubject: Re: Character Moveset Ideas   Fri Apr 17, 2009 7:43 am

tea wrote:
Assistance wrote:
You might think I am crazy, but I kinda want to see master chief in it.
I know! Weird! But his final smash could be flying a banshee or warthog.
And you probably might think how unfair it must be with guns and all that but he could have a energy sword used most of the time and use guns in some moves- Just like Snake.


wow i think that's a really good idea, master chief would really fit in there pretty well.. don't you think?
The Master Chief, huh?
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tea
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PostSubject: Re: Character Moveset Ideas   Fri Apr 17, 2009 10:59 am

Callum Stamp wrote:
tea wrote:
Assistance wrote:
You might think I am crazy, but I kinda want to see master chief in it.
I know! Weird! But his final smash could be flying a banshee or warthog.
And you probably might think how unfair it must be with guns and all that but he could have a energy sword used most of the time and use guns in some moves- Just like Snake.


wow i think that's a really good idea, master chief would really fit in there pretty well.. don't you think?
The Master Chief, huh?

the absolute master chief, yay! Very Happy
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PostSubject: Re: Character Moveset Ideas   Sat Apr 18, 2009 11:17 am

Yeah. That would be great! But I hope there is no blood in it though. I still want the smash brothers feel.

I don't know if you guys understand this inside joke, but why not put strawberry clock in it?
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PostSubject: Re: Character Moveset Ideas   Sat Apr 18, 2009 11:38 am

because we're not 12 year old newgroundsfags.
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PlasmaNuke
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PostSubject: Re: Character Moveset Ideas   Sat Apr 18, 2009 3:42 pm

GDKN wrote:
because we're not 12 year old newgroundsfags.
qft.
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PostSubject: Re: Character Moveset Ideas   Sat Apr 18, 2009 4:35 pm

A nod to Newgrounds would be grand, but it'd be much better off involving Pico and/or one of the Tankmens.
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PostSubject: Re: Character Moveset Ideas   Sat Apr 18, 2009 4:57 pm

D-Mac wrote:
A nod to Newgrounds would be grand, but it'd be much better off involving Pico and/or one of the Tankmens.
Ah yes! I shouldn't forget about the Castle Crashers, too!
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PostSubject: Re: Character Moveset Ideas   Sat Apr 18, 2009 4:58 pm

I condone the use of such awesome characters.
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PostSubject: characters..   Sat Apr 18, 2009 9:33 pm

okay guys, seriously:

forget those stupid dumb NG fags, never ever think of clocks.

castle crashers are the pure awesomeness idea, and i even think the master chief would be a great decision.




but however, do whatever you want because atm i'm pretty drunken.. o.O


no really, i'm terribly drunken so you better don't listen to me.... -.-

(i hate those clocks and love, the castle crashers and the master chief, even when i'm not drunken) :3
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PostSubject: oh yeah and:   Sat Apr 18, 2009 9:35 pm

oh yeah and don't even think of including blood or bloddy stuff... i know, you haven't included anything of those things but (since i'm drunken) i gotta warn you..

Very Happy i love you guys... ^^
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PostSubject: Re: Character Moveset Ideas   Sun Apr 19, 2009 9:11 am

tea wrote:
okay guys, seriously:

forget those stupid dumb NG fags, never ever think of clocks.

castle crashers are the pure awesomeness idea, and i even think the master chief would be a great decision.




but however, do whatever you want because atm i'm pretty drunken.. o.O


no really, i'm terribly drunken so you better don't listen to me.... -.-

(i hate those clocks and love, the castle crashers and the master chief, even when i'm not drunken) :3
First SNBM Forum drunk post. Atleast I hope.

Achievement Unlocked.
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PostSubject: Re: Character Moveset Ideas   Mon Apr 20, 2009 7:00 am

Aw man. I can only get that achievement in 2 years time. :(

It's good you are adding NG characters, but don't put too many, because it will start to look a lot like Newgrounds Rumble, and you will be judged for that.
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PostSubject: Re: Character Moveset Ideas   Mon Apr 20, 2009 9:03 am

Assistance wrote:

It's good you are adding NG characters, but don't put too many, because it will start to look a lot like Newgrounds Rumble, and you will be judged for that.

true
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PostSubject: Re: Character Moveset Ideas   Mon Apr 20, 2009 9:50 pm

tea wrote:
Assistance wrote:

It's good you are adding NG characters, but don't put too many, because it will start to look a lot like Newgrounds Rumble, and you will be judged for that.

true
To be honest though, we're not really honing in on Newgrounds audience being the main audience for this game. =)
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PostSubject: Re: Character Moveset Ideas   Tue Apr 21, 2009 12:48 am

Callum Stamp wrote:
tea wrote:
Assistance wrote:

It's good you are adding NG characters, but don't put too many, because it will start to look a lot like Newgrounds Rumble, and you will be judged for that.

true
To be honest though, we're not really honing in on Newgrounds audience being the main audience for this game. =)

yeah that'd be great.. i mean.. you're not planning to upload the game on NG too right?
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PostSubject: Re: Character Moveset Ideas   Tue Apr 21, 2009 11:49 am

tea wrote:
Callum Stamp wrote:
tea wrote:
Assistance wrote:

It's good you are adding NG characters, but don't put too many, because it will start to look a lot like Newgrounds Rumble, and you will be judged for that.

true
To be honest though, we're not really honing in on Newgrounds audience being the main audience for this game. =)

yeah that'd be great.. i mean.. you're not planning to upload the game on NG too right?
We are.
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PostSubject: Re: Character Moveset Ideas   Wed Apr 22, 2009 10:37 pm



Earthworm Jim

One of the most deserving of another epic game, Jim also would be deserving of some smash action.
He has enough moves and his personality in itself would be a perfect fit.
He had a full fighter moveset in the Clayfighter games, which I grew up on during the N64 years.
And I've played all his games. Even the less popular EJ:3d.

So heres a moveset for him, for the smash universe.

Special: (EJ series)EAT DIRT! Blasts his gun at high speeds. Medium range, and weak, it is a good way to open up space.

Side Special: (EJ series)Worm Whip. Takes out his head and whips it at opponent.

Up Special: (EJ Series)Booger Pack. Basicly like G&W's up special. Snot lunges out of his backpack creating large lift, and then ends in a snot parachute.

Down Special: (EJ Series)Earthworm Helicopter. Spins head around. Works like Luigi's down special.


Combo: punching combo.

Smash Attack: Jim's Uppercut. Sends opponent up.

Air attack: Jim's Uppercut. Sends opponent sideways.

Taunt: Flexing poses.

Final Smash: giant cow or fridge drops from the sky.
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PostSubject: Re: Character Moveset Ideas   Sat Apr 25, 2009 1:58 am

Wow! Earthworm Jim! That's a good idea.
How come the characters that have been decided are not put up on the site yet?
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PostSubject: Re: Character Moveset Ideas   Sun Apr 26, 2009 3:51 am

Assistance wrote:
Wow! Earthworm Jim! That's a good idea.
How come the characters that have been decided are not put up on the site yet?
We havent started the updates yet. We want to update just like the Smash DOJO!!.
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PostSubject: Character Moveset Ideas   Fri Jun 26, 2009 12:32 pm

I noticed that on the moveset list you didnt mention any winning or losing animations.
Does that mean the characters wont have them? Its okay if they dont, I was just wondering.
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PostSubject: Re: Character Moveset Ideas   Fri Jun 26, 2009 12:53 pm

boy wonder wrote:
I noticed that on the moveset list you didnt mention any winning or losing animations.
Does that mean the characters wont have them? Its okay if they dont, I was just wondering.
Forgot them. We just have 1 winning anim, no losing.
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